![]() ![]() 609 (West Riding) Squadron RAF and 16 more AI squadrons Ģ2. Typhoon Mk.Ib added to Rhineland Career mode: No. New targets for "Railway junction air strike" and "Railway junction bombing strike" mission types added in Rhineland career (Bodenplatte): Antwerp, Liege, Mainz, Frankfurt, Bonn, Cologne, Duisburg, Bruxelles, Charleroi, Dusseldorf, Munster, Koblenz, Eindhoven, Tilburg, Nijmegen, Essen, Enschede, Hengelo and Osnabruck railyards Ģ1. The player can join new squadrons: 587 BAP in Stalingrad and Kuban careers and 46 GNBAP in Kuban career Ģ0. 72-K AAA: technochat messages will correctly appear in multiplayer for other players that joined its crew ġ9. 72-K AAA: an incorrect operation of the automatic gunsight kinematics at intermediate elevation angles has been corrected (with zero corrections the sight axis appeared much higher than the barrel axis) ġ8. Pz.VI commander cupola wall armor thickness has been corrected (it was doubled before) ġ7. Bristol Fighter's Lewis machine gun casings ejection location has been corrected ġ6. Hurricane landing lights won’t visibly disappear at medium distances, creating holes in their niches ġ5. Pe-2 series 35 propellers won’t visibly disappear at medium distances ġ4. Missing luminescent illumination on the watch bezel in Bf 109 K-4 cockpit added ġ3. ![]() P-51D-15 weapons and chassis can be damaged by collisions ġ2. Fixed visibility of P-51D-15, P-38J-15, Ju-52, He-111H-6, B-25D, Il-2-42 and Il-2-43 at distances over 1 km (they appeared smaller relative to other aircraft) ġ1. Aircraft AI bug fixed which could cause it to ignore points of the airfield taxiway ġ0. Single AI plane takeoff fixed (in some cases the takeoff run was delayed for too much) ĩ. Fixed “jaggedness” of some shadow edges in cockpits Ĩ. Improved graphical effects of burning ground vehicles and balloons added Ħ. New graphical effects for various armor-piercing shell and bullet impacts added ĥ. The corresponding missions will be added to the Career mode later Ĥ. American paratroopers have been added to the project and can be dropped from C-47. Fokker D.VIII monoplane is now available to all owners of the Flying Circus Vol.II ģ. ![]() Hawker Typhoon Mk.Ib fighter-bomber is now available to all owners of the Battle for Normandy Ģ. In addition to all that, 4.602 addresses a lot of things - many graphical and audio effects are improved, there are several fixes for aircraft and ground vehicles AI, a significant improvement in ballistics, etc. Some of them are new types in our project - radars and reinforced concrete bunkers. They are British in origin mostly, but there are additions for the US and Germany as well. Moreover, there are 20 new AI-controlled objects added in this update - they were developed for the Battle of Normandy. ![]() It is now available to all owners of Flying Circus Vol.II. Being a late war plane, Fokker D.VIII could be equipped with Oigee collimator gunsight and was armed with two 7.92 mm LMG 08/15 Spandau. The only wing of this airplane had an unusual design for its time - it had load-carrying skin made of plywood instead of fabric. Having the same engine as Fokker Dr.I triplane, but a much better aerodynamical profile, resulted in a significant boost in combat characteristics. The second star of the day is the late Great War German monoplane Fokker D.VIII, which also supports the new tactical numbers and hit marks technologies. New tactical numbers and dynamic impact marks technologies already work for it and it has a wide array of modifications - another engine, propeller, gunsight, additional armor and dust filter. British Hawker Typhoon Mk.Ib is the first and it is available in Battle of Normandy Early Access now - this powerful, fast and heavily armed machine could handle a variety of combat missions. Today we’re releasing another update, 4.602, that brings to you two new aircraft at once. ![]()
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